Should the defenders coming from behind challenge the player in possession or try to close off his passing lines? The 3 defenders should learn to agree in advance what they intend to do. How can the last defender influence the play of the attackers? And: If he does not position himself exactly in the middle but rather more to one side, the ball will be passed into the path of the attacker who is furthest away from him. When should the center forward pass the ball, and who to?
While the first defender is positioned in front of the 2 goals, a second defender starts off 8 meters 6 meters behind the attackers. A third defender helps the first 2 from a number of positions — for example 10 meters 6 meters from the touchlines. As soon as an attacker touches the ball, the defenders set off to prevent the attackers from scoring. Small Sided Games to Develop Soccer Intelligence 23 Mini-soccer — Different teams of 3 players take turns in attacking the two goals on each end line.
Initially the goals at each end are defended by 1 player in the shooting zone and 1 midfielder in the center of the field. How many goals can the attackers score in sequence against the 2 pairs of defenders without losing possession or allowing the ball to go out of play? An attack ends when a goal is scored, or when the ball goes out of play, or when a defender wins the ball and passes it to the other defender or to one of the other pair of defenders.
Which flank is the most favorable for exploiting a 2 against 1 situation? The flank where a teammate is best positioned and the defender challenges first. It is important to create a 2 against 1 situation where the second defender is no longer able to intervene to help his teammate. The player with the ball can easily steer this through the direction of his run at a defender. A 2 against 1 is most effective on the right flank because the attacker on the left flank can disguise the direction of a pass more easily pass with outside of right foot, or feint to pass or run in one direction and then run into the center.
Usually the attacker who makes a run down the flank. As the defender must first of all prevent the center forward from breaking through in the middle, the center forward can pass to the flank after running into the middle. The defender is thus wrong-footed by the direction of the run with the ball. If the center forward runs with the ball toward one of the 2 defenders, his teammate on the same flank makes a run off the ball toward the wing, thus creating a 2 against 1 situation.
He receives the ball from the center forward before the second defender can intervene. What factors influence the interplay of the 3 attackers? The off-the-ball runs of the 2 teammates of the player with the ball, the positions of the 2 defenders relative to each other, the positions of the defenders relative to the mini-goals, and the moment when a defender first challenges for the ball.
The goals are defended by a defender and a goalkeeper. The goalkeeper may not leave his penalty area. What does the player with the ball have to pay attention to before he passes? See the questions on the fast attack games of 3 v 0 and 3 v 1. The 3 attackers first attack the goals defended by 1 player, then the goals defended by 2 players. After 10 attacks the teams of 3 swap places and tasks. An attack ends when 1 of the 3 defenders wins the ball and passes to another defender, or when the ball goes out of play, or a goal is scored.
The team that scores the most goals in 10 attacks is the winner. In this way both goals on each end line are always defended by 2 players. Both pairs of goals are guarded by 2 defenders. Which team scores the most goals in 10 attacks? Small Sided Games to Develop Soccer Intelligence 27 Testing playing ability in mini-soccer 1 v 1 Player 1 v 2, 3 v 4 und 5 v 6 " The 6 players taking the test are numbered from 1 to 6.
The player runs with the ball at his feet from one end line to the other, with the object of taking the ball through one of the 2 cone goals or scoring in one of the mini-goals from inside the shooting zone. His opponent, who sets off from the opposite end line, tries to win the ball from him and score a goal. Afterwards the first two players compete against each other again, but this time the second player starts with the ball.
He runs into unguarded space toward one of the goals. He changes direction if the defender gets too close, and tries to win time and space by feinting, using foot or body movements. What is the best way for an attacker to score in the 1 v 1situation? He never changes his pace, or pushes the ball too far ahead. He does not screen the ball properly and gives the defender the opportunity of winning it.
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What should the defender do? He should not position himself directly in front of the attacker, but should force the attacker to head for the right or left goal. He should shadow the attacker and wait for the best moment to challenge for the ball. When one of the teams scores, both teams add 1 player. Each member of the winning team is awarded 2 points toward his total test score. What is the most successful attacking tactic?
To run diagonally with the ball toward one of the defenders and then to create a 2 against 1 situation with a teammate who has made a forward run in support. Small Sided Games to Develop Soccer Intelligence 29 3 v 3 players against players The official rules of mini-soccer without a goalkeeper apply. The team that scores the most goals in three periods of 3 minutes playing time wins. Each member of the winning team is awarded 3 points toward his total test score.
The play-off is started by throwing the ball in the air. The top 3 players in each group qualify for the final round and the bottom 3 take part in the runners-up round. If there are 18 players they are organized into 3 test groups. The first 2 players in each group qualify for the final in the next coaching session. The numbers 3 and 4 in each group take part in the B- round, and the numbers 5 and 6 take part in the C round. The winner If, at this age, the coaching program is designed to develop their coordination as well as their soccer- specific skills, they will subsequently be able to master any new, complicated, technical and tactical sequences quickly and vary them to good effect.
If coaches are to be persuaded to enhance their coaching methods with a general and many faceted teaching and learning program, our traditional games of soccer will have to be changed. The mini-soccer pentathlon is one example of this. The 5 events of the mini-soccer pentathlon last for about 1 hour. The winner of the pentathlon is the team of 3 players with and without substitutes that wins at least 3 of the 5 games.
The 5 games of the mini-soccer pentathlon See the official rules of mini-soccer. In this variation, 1 player of each team stays in the penalty area and cannot intervene in the midfield play. After each goal the defender is replaced by a midfield player, until each member of the team has played as the defender at least once during each half.
Mini-soccer — 3 v 3 with 1 player remaining inside the shooting zone Why should one of the 3 players stay in the penalty area? Three players should always form a triangle, so that there is a balance between defense and attack and there are more passing options. What are the tasks of the player who hangs back behind his teammates? He covers the backs of the midfield players, and his teammates can always pass the ball back to him when his team has possession.
At a signal from the coach, the first player of each team: " runs to the 6-meter line and touches it with his foot 1 , " returns to his goal and touches a cone with his foot 2 , " turns and runs round the cone in the middle of the field 3 jostling is an accepted part of the game , " jumps over a 2.
This is the signal for the next player to start the same sequence 5. Each player should run twice. The winner is the team whose last player completes his second run first. Tip for the coach: The content of the relay can be varied at will. Immediately after winning the ball, before the opposing team can regroup in defense.
What conditions must be satisfied before a successful through pass can be played? The passer and the receiver should make eye contact so that there is an understanding between them. Mini-soccer — 3 v 3 with through passes to a front runner " The official rules of mini-soccer without a goalkeeper apply. The striker cannot take part in the midfield play. The 2 midfield players of each team must then try to pass the ball to their striker. They can only leave the midfield when the ball is in the shooting zone.
When he receives a pass he must lay the ball off to a midfielder who has made a forward run and is better positioned.
The midfielder can then shoot. A robber who leaves the shooting zone is considered to have been tagged. The 2 teams then swap places and tasks. Tip for the coach: The content of this game can be varied to suit your coaching objectives. Tag games are good for stimulating players to learn and improve their perceptive skills, decision-making ability and coordination.
Small Sided Games to Develop Soccer Intelligence 35 Mini-soccer — 3 v 3 " The official rules of mini-soccer without a goalkeeper apply. If each team has a substitute, the playing time should be extended to 3 periods of 5 minutes.
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Mini-soccer with 1 player remaining inside the shooting zone One player of each team stays in the penalty area and cannot advance into the midfield. After each goal this defender swaps places with a midfield player. So that there is a balance between defense and attack and there are more passing options.
The player who hangs back can help out if his teammates make a defensive mistake, and can cover the backs of the midfield players. He can take up a position to receive a backpass and can launch an attack with his passes. Variation: When his team is building up an attack, the defender can push forward into the midfield, provided a teammate falls back to cover for him.
Small Sided Games to Develop Soccer Intelligence 37 Dribbling the ball over one of the 2 goal lines See the official rules of mini-soccer without a goalkeeper. Instead of shooting into one of the 2 goals from inside the shooting zone, an attacker has to dribble the ball through one of the two 6-meter wide cone goals. Tip for the coach: This variation forces the players to use the space better and create clear goalscoring chances. This makes attacks faster and more effective.
Why should the players keep the ball on the ground? High passes slow down the play and result in more ball-control errors by the receiving player.
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He is then in position to slow down an opposing counterattack if his team loses possession. Make it, take it After scoring, the attackers immediately attack the goal at the other end of the field. The defending team cannot pressure them until they leave the shooting zone in which they have just scored. This means that the defenders can only defend in midfield and in the penalty area in front of the goal they are defending. The team that scores the most goals in sequence is the winner. What do we learn when we have to attack the goal at the opposite end immediately after scoring a goal?
You learn how to adjust quickly to a new situation and how to play the ball quickly out of a crowded zone into space to give your team more time and space to create a scoring chance. You learn how to control the pace of the play you can speed up the play or slow it down. What is the best way for the attacking team to score several times in succession?
Immediately after scoring, the scorer should not try to run with the ball but should play it to a teammate who has made a run into space in midfield. This helps the players to improve their ball control. This encourages all 3 players to attack as a compact unit. Small Sided Games to Develop Soccer Intelligence 39 Mini-soccer with a handicap After each goal, the scoring team loses a player and must play until the next goal with 1 player less than the other team 2 v 3. If the team of 3 players scores, the third player of the other team comes back into the game, while the scoring team loses a player 3 v 2.
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If a team of 2 players scores, it again loses a player and must then play 1 v 3. This variation on mini-soccer without a goalkeeper is played for 3 periods of 2 minutes with 2 pauses of 1 minute, in which the coach discusses any errors that may have been made with his players. Why do we play mini-soccer with a handicap? So that you learn how to adjust to different game situations and how to continuously read the game. Each set of 2 goals is defended by a team of 3 players. One defender is a goalkeeper and stays close to both goals, while another defender can only defend on the 6-meter line.
The third defender can move and defend freely within his own half of the field. Variation 1 All 3 defenders can move and defend freely in their own half of the field. After 10 attacks 5 at each end , the attackers swap places with one of thedefendingteams. Thisisrepeated until all of the teams have played once as attackers.
Variation 2 The attackers lose their right to attack if a shot misses the goal or they lose possession.
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When the defenders win the ball, they must pass it at least once to acquire the right to carry out the next attack. How does the positional play of the goalkeeper in front of the 2 goals influence the buildup play of the 3 attackers? Give examples for the different positions of the goalkeeper in front of the 2 goals! The players should attack the goal furthest away from the goalkeeper preferably using a long through pass. If we feel that on the first session that the player isn't up to the training level required then we will ask that that player step aside and a refund will be given.
New name Starting 11 Soccer Center. Login Create an Account SportsEngine. Why is it Important? Option 2: 8 week programs Can't commit to a full winter program. Program 1: 8 sessions. Dates and Times. Therefore, decisions such as making runs off the ball on offense and knowing when to apply pressure versus sitting back on defense can have an enormous impact on the outcome of a game.
Speed of play is one of the biggest things that separates professional soccer players from amateurs. The professional game is extremely fast. Therefore, professionals have to process the game and make decisions much more rapidly than players at lower levels. As players play at higher and higher levels, speed of play is one of the first things to increase.
For this reason, the best way for players to get better is to play at the highest level possible. Playing with bigger, faster, and more talented players will force an individual to adapt and make decisions at a quicker rate. A great drill to improve decision making is the three grid possession drill. In this drill players have to think quickly to make accurate passes to their teammates.
In addition, they have to find a way to play a long pass to the opposite side once they have completed six passes. Due to the fact that players want to keep possession of the ball in this game, they are more likely to make smart passes. This reinforces positive decision making. Furthermore, half field attack is useful to help players improve their decision making in the final third.
In this game players practice breaking down the defense to create goal scoring opportunities. Finally, many keep away drills such as two teams against one , rondo keep away , and possession with neutrals in the corners can help players think one step ahead. Players with a high soccer IQ understand the importance of being in the right place at the right time. They constantly move on offense to find space and passing angles to support their teammates. On defense, they shift and move to take away space from their opponents.
The best players always put themselves in positions to succeed.